DutchRust MapTest Survival
Online 213.165.95.221:28025 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:19 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does DutchRust MapTest Survival rank against other Rust servers?
By player hours over the last seven days, DutchRust MapTest Survival places at #15,358, within the top 69% of ranked servers.
How busy is DutchRust MapTest Survival?
DutchRust MapTest Survival holds 0 players at the moment, out of 10 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on DutchRust MapTest Survival mean?
These are the tags DutchRust MapTest Survival publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include DutchRust MapTest Survival?
These Rust Population lists include DutchRust MapTest Survival: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on DutchRust MapTest Survival?
Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on DutchRust MapTest Survival?
Once a month DutchRust MapTest Survival wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 23 days 11 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does DutchRust MapTest Survival run?
The map on DutchRust MapTest Survival is procedural, made by the game at size 2,500 from seed 675264172. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on DutchRust MapTest Survival?
Nothing in DutchRust MapTest Survival's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does DutchRust MapTest Survival run?
Rust network protocol 2635 and build 168909 on Linux is what DutchRust MapTest Survival uses. The protocol must match for you to join, and Steam updates it for you.
Does DutchRust MapTest Survival run smoothly?
It ran at 213 server fps on average over the last 48 hours, and never went below 190. Up to 31,906 entities were present, counting buildings, deployables and everything else. Up to 4,238 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is DutchRust MapTest Survival online, and how reliable is it?
DutchRust MapTest Survival is up and running at the moment. About 5 days 14 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is DutchRust MapTest Survival located?
A region is not published by DutchRust MapTest Survival. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 213.165.95.221:28025.
Getting in
How do I join DutchRust MapTest Survival?
Open the console with F1 in Rust and enter client.connect 213.165.95.221:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://dutchrustserver.nl.