Revil_Rusty
Online 213.173.13.5:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:16 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Revil_Rusty rank against other Rust servers?
By player hours over the last seven days, Revil_Rusty places at #15,373, within the top 69% of ranked servers.
How busy is Revil_Rusty?
Of its 40 slots, Revil_Rusty is using 0 right now. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Revil_Rusty mean?
What the game's server browser reads from Revil_Rusty is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Revil_Rusty?
On Rust Population, Revil_Rusty is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Revil_Rusty?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Revil_Rusty?
Its rhythm cannot be told yet: too few of Revil_Rusty's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 3 hours ago.
Map and rules
Which map does Revil_Rusty run?
A procedural map of size 3,000 from seed 7824527, generated by the game, is in use on Revil_Rusty. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Revil_Rusty?
Nothing in Revil_Rusty's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Revil_Rusty run?
Rust network protocol 2635 and build 168909 on Linux is what Revil_Rusty uses. The protocol must match for you to join, and Steam updates it for you.
Does Revil_Rusty run smoothly?
The last 48 hours saw an average of 182 server fps, with 156 as the lowest. Up to 47,369 entities were present, counting buildings, deployables and everything else. Up to 2,031 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Revil_Rusty online, and how reliable is it?
Right now, Revil_Rusty is online. Judging by the uptime it reports, the last restart was about 3 days 5 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. The first sighting by Rust Population was on 13 September 2026.
Where is Revil_Rusty located?
Nothing published by Revil_Rusty states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 213.173.13.5:28015.
How to join
How do I join Revil_Rusty?
Either enter client.connect 213.173.13.5:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://peachyservers.com.