EvoLuna's Rust Server
Offline 213.195.6.6:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EvoLuna's Rust Server rank against other Rust servers?
By player hours over the last seven days, EvoLuna's Rust Server places at #15,499, within the top – of ranked servers.
How busy is EvoLuna's Rust Server?
EvoLuna's Rust Server is offline at this count; we last saw it 40 days 23 hours ago.
Tags
What do the server tags on EvoLuna's Rust Server mean?
These are the tags EvoLuna's Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EvoLuna's Rust Server?
On Rust Population, EvoLuna's Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on EvoLuna's Rust Server?
Its rhythm cannot be told yet: too few of EvoLuna's Rust Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 days 1 hours ago the current world was made.
Settings
Which map does EvoLuna's Rust Server run?
The map on EvoLuna's Rust Server is procedural, made by the game.
What are the rules and settings on EvoLuna's Rust Server?
No gather rate appears in the name of EvoLuna's Rust Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does EvoLuna's Rust Server run?
Rust network protocol 2633 and build 163794 on Windows is what EvoLuna's Rust Server uses. The protocol must match for you to join, and Steam updates it for you.
Is EvoLuna's Rust Server online, and how reliable is it?
Currently offline, EvoLuna's Rust Server was last seen 40 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 17 September 2026.
Where is EvoLuna's Rust Server located?
A region is not published by EvoLuna's Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 213.195.6.6:28015 is where it lives.
How to join
How do I join EvoLuna's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 213.195.6.6:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.