4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:35 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 4Netplayers Rust Server MN rank against other Rust servers?
By player hours over the last seven days, 4Netplayers Rust Server MN places at #15,966, within the top 71% of ranked servers.
How busy is 4Netplayers Rust Server MN?
4Netplayers Rust Server MN is offline at this count; we last saw it 24 days ago.
Tags
What do the server tags on 4Netplayers Rust Server MN mean?
What the game's server browser reads from 4Netplayers Rust Server MN is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 4Netplayers Rust Server MN?
These Rust Population lists include 4Netplayers Rust Server MN: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server MN?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server MN?
Its rhythm cannot be told yet: too few of 4Netplayers Rust Server MN's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 14 hours ago the current world was made.
Map and rules
Which map does 4Netplayers Rust Server MN run?
A procedural map of size 6,000 from seed 1234567890, generated by the game, is in use on 4Netplayers Rust Server MN. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 4Netplayers Rust Server MN?
The name tells you nothing about gather rates: 4Netplayers Rust Server MN states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does 4Netplayers Rust Server MN run?
On Linux, 4Netplayers Rust Server MN runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam updates it for you.
Is 4Netplayers Rust Server MN online, and how reliable is it?
We last saw 4Netplayers Rust Server MN 24 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is 4Netplayers Rust Server MN located?
Nothing published by 4Netplayers Rust Server MN states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 213.202.205.29:24000.
Getting in
How do I join 4Netplayers Rust Server MN?
To connect directly, open Rust's console with F1 and type client.connect 213.202.205.29:24000; or press Launch Rust on this page and Steam opens Rust and joins for you.