Rust PopulationField survey · Rust servers
Observing 32,056 players 11,618 servers 2,785 with someone on 68 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,498habitat unknownfirst seen 13 Sep 2026

4Netplayers Rust Server EikeundMarvin

Offline 213.202.205.45:23300 checked 39d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 4Netplayers Rust Server EikeundMarvin rank against other Rust servers?

By player hours over the last seven days, 4Netplayers Rust Server EikeundMarvin places at #15,498, within the top 68% of ranked servers.

How busy is 4Netplayers Rust Server EikeundMarvin?

4Netplayers Rust Server EikeundMarvin is offline at this count; we last saw it 39 days 19 hours ago.

Lists and tags

What do the server tags on 4Netplayers Rust Server EikeundMarvin mean?

These are the tags 4Netplayers Rust Server EikeundMarvin publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 4Netplayers Rust Server EikeundMarvin?

On Rust Population, 4Netplayers Rust Server EikeundMarvin is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on 4Netplayers Rust Server EikeundMarvin?

Too few wipes are on record for 4Netplayers Rust Server EikeundMarvin to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 55 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does 4Netplayers Rust Server EikeundMarvin run?

4Netplayers Rust Server EikeundMarvin uses a map the game generates, procedural, at size 4,000 with seed 1234567890. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 4Netplayers Rust Server EikeundMarvin?

No gather rate appears in the name of 4Netplayers Rust Server EikeundMarvin. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does 4Netplayers Rust Server EikeundMarvin run?

Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers Rust Server EikeundMarvin uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is 4Netplayers Rust Server EikeundMarvin online, and how reliable is it?

Currently offline, 4Netplayers Rust Server EikeundMarvin was last seen 39 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is 4Netplayers Rust Server EikeundMarvin located?

No region is published by 4Netplayers Rust Server EikeundMarvin. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 213.202.205.45:23300.

Getting in

How do I join 4Netplayers Rust Server EikeundMarvin?

Either enter client.connect 213.202.205.45:23300 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.