TJs 4Netplayers Rust Server
Offline 213.202.205.4:20700 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TJs 4Netplayers Rust Server rank against other Rust servers?
Over the past week it ranks #15,960 for player hours, which puts TJs 4Netplayers Rust Server in the top 71% of all ranked servers.
How busy is TJs 4Netplayers Rust Server?
At this count TJs 4Netplayers Rust Server is offline, with its last sighting 25 days 2 hours ago.
Lists and tags
What do the server tags on TJs 4Netplayers Rust Server mean?
The game's server browser reads the tags TJs 4Netplayers Rust Server publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TJs 4Netplayers Rust Server?
On Rust Population, TJs 4Netplayers Rust Server is filed under these lists: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TJs 4Netplayers Rust Server?
The record holds too few of TJs 4Netplayers Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 5 hours ago the current world was made.
Settings
Which map does TJs 4Netplayers Rust Server run?
A procedural map of size 4,000 from seed 1234567890, generated by the game, is in use on TJs 4Netplayers Rust Server. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on TJs 4Netplayers Rust Server?
The name tells you nothing about gather rates: TJs 4Netplayers Rust Server states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TJs 4Netplayers Rust Server run?
Rust network protocol 2634 and build 166652 on Linux is what TJs 4Netplayers Rust Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is TJs 4Netplayers Rust Server online, and how reliable is it?
Offline at the moment, TJs 4Netplayers Rust Server was last seen 25 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 3 October 2026.
Where is TJs 4Netplayers Rust Server located?
Nothing published by TJs 4Netplayers Rust Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 213.202.205.4:20700 is where it lives.
Getting in
How do I join TJs 4Netplayers Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 213.202.205.4:20700; or press Launch Rust on this page and Steam opens Rust and joins for you.