BaseStudio (private)
Online 213.204.244.180:28025 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BaseStudio (private) rank against other Rust servers?
By player hours over the last seven days, BaseStudio (private) places at #5,445, within the top 24% of ranked servers.
How busy is BaseStudio (private)?
Of its 4 slots, BaseStudio (private) is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 23:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on BaseStudio (private) mean?
What the game's server browser reads from BaseStudio (private) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include BaseStudio (private)?
On Rust Population, BaseStudio (private) is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on BaseStudio (private)?
Too few wipes are on record for BaseStudio (private) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 4 hours ago.
Map and rules
What are the rules and settings on BaseStudio (private)?
The name tells you nothing about gather rates: BaseStudio (private) states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does BaseStudio (private) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for BaseStudio (private). Steam updates your game automatically, but you need the same protocol to join.
Is BaseStudio (private) online, and how reliable is it?
Right now, BaseStudio (private) is online. It was up 85% of the time over the last 4 full days, 82 out of 96 hours. It was first seen by Rust Population on 24 October 2026.
Where is BaseStudio (private) located?
No region is published by BaseStudio (private). Rust Population does not look up where the machine stands; it shows where the server says it is. 213.204.244.180:28025 is where it lives.
How to join
How do I join BaseStudio (private)?
Open the console with F1 in Rust and enter client.connect 213.204.244.180:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.