Rust PopulationField survey · Rust servers
Observing 52,148 players 11,694 servers 3,104 with someone on 109 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,549EAfirst seen 13 Sep 2026

[Uz/Ru/Kz] #1 UzRust - Modded

Online EA 213.230.109.15:28015 checked 10m ago

weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
1
peak 4
Rank
#6,549
top 29% · #386 in EA
Last wipe
11h ago
weekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0123411:0014:0016:0019:0021:0000:00Wiped Thu 29 Oct, 11:24 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
010020030040011:0014:0016:0019:0021:0000:00Wiped Thu 29 Oct, 11:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

7.1 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

6d 17h
Thu 5 Nov, 19:00 UTC
FW
13d 9h
Thu 12 Nov, 11:24 UTC
20d 9h
Thu 19 Nov, 11:24 UTC
27d 9h
Thu 26 Nov, 11:24 UTC
34d 17h
Thu 3 Dec, 19:00 UTC
FW
41d 9h
Thu 10 Dec, 11:24 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:24 UTC14h ago – – running 0
Thu 8 Oct, 13:18 UTC21d ago 5 halved by day 7 20.9 days 0
Thu 1 Oct, 18:30 UTC FW28d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC35d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC42d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [Uz/Ru/Kz] #1 UzRust - Modded rank against other Rust servers?

On player hours over the last seven days [Uz/Ru/Kz] #1 UzRust - Modded is #6,549, #386 in Asia, placing it in the top 29% of ranked servers.

How busy is [Uz/Ru/Kz] #1 UzRust - Modded?

The count reads 0 players on [Uz/Ru/Kz] #1 UzRust - Modded, which has 100 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. In the last 48 hours the peak hour came at 17:00 UTC, averaging 3 players.

Tags

What do the server tags on [Uz/Ru/Kz] #1 UzRust - Modded mean?

These are the tags [Uz/Ru/Kz] #1 UzRust - Modded publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EA (East Asia): Its place in the server browser is under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [Uz/Ru/Kz] #1 UzRust - Modded?

These Rust Population lists include [Uz/Ru/Kz] #1 UzRust - Modded: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on [Uz/Ru/Kz] #1 UzRust - Modded?

Across its recent wipes the busiest crowds averaged 7 players. The crowd on the latest wipe peaked 20 hours in. In 25% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 4 when it did not hold.

What is the wipe schedule on [Uz/Ru/Kz] #1 UzRust - Modded?

The prediction follows its tag, since too few of [Uz/Ru/Kz] #1 UzRust - Modded's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 11 hours ago, that is how long the current world has stood. Its tags carry a wipe schedule of one wipe a week.

Settings

Which map does [Uz/Ru/Kz] #1 UzRust - Modded run?

The map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural, made by the game at size 2,000 from seed 201110278. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [Uz/Ru/Kz] #1 UzRust - Modded?

Nothing in [Uz/Ru/Kz] #1 UzRust - Modded's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [Uz/Ru/Kz] #1 UzRust - Modded run?

The setup is Rust network protocol 2635 and build 168909 on Windows for [Uz/Ru/Kz] #1 UzRust - Modded. Your game needs the same protocol to join; Steam takes care of updating it.

Does [Uz/Ru/Kz] #1 UzRust - Modded run smoothly?

The last 48 hours saw an average of 233 server fps, with 219 as the lowest. Entities peaked at 69,353, including buildings, deployables and everything else. Up to 2,317 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [Uz/Ru/Kz] #1 UzRust - Modded online, and how reliable is it?

[Uz/Ru/Kz] #1 UzRust - Modded is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 13 of 168 hours were online, or 8%. It was first seen by Rust Population on 13 September 2026.

Where is [Uz/Ru/Kz] #1 UzRust - Modded located?

By its EA tag, [Uz/Ru/Kz] #1 UzRust - Modded says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 213.230.109.15:28015.

How to join

How do I join [Uz/Ru/Kz] #1 UzRust - Modded?

Open the console with F1 in Rust and enter client.connect 213.230.109.15:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://uzrust.uz/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes happen every week.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EA
East Asia Its place in the server browser is under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.