ServerName
Offline 213.88.52.172:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ServerName rank against other Rust servers?
By player hours over the last seven days, ServerName places at #12,399, within the top 56% of ranked servers.
How busy is ServerName?
ServerName is offline at this count; we last saw it 6 days 21 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on ServerName mean?
What the game's server browser reads from ServerName is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ServerName?
ServerName appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on ServerName?
Its rhythm cannot be told yet: too few of ServerName's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 10 days 3 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on ServerName?
The name tells you nothing about gather rates: ServerName states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does ServerName run?
On Windows, ServerName runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is ServerName online, and how reliable is it?
We last saw ServerName 6 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 6 full days, 0 out of 144 hours. The first sighting by Rust Population was on 22 October 2026.
Where is ServerName located?
A region is not published by ServerName. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 213.88.52.172:28015.
Getting in
How do I join ServerName?
To connect directly, open Rust's console with F1 and type client.connect 213.88.52.172:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.