Ray and Tina
Offline 216.105.171.156:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:59 UTC25d ago | 2 | – | running | 2 |
| Fri 2 Oct, 00:26 UTC27d ago | 2 | held half | 2.1 days | 0 |
| Sun 27 Sep, 23:02 UTC31d ago | 2 | held half | 4.1 days | 0 |
| Sun 20 Sep, 19:28 UTC38d ago | 2 | held half | 7.1 days | 0 |
| Wed 16 Sep, 18:16 UTC43d ago | 2 | halved by day 3 | 4.1 days | 2 |
| Tue 15 Sep, 01:54 UTC44d ago | 3 | – | 1.7 days | 0 |
| Mon 14 Sep, 00:17 UTC45d ago | 3 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Ray and Tina rank against other Rust servers?
By player hours over the last seven days, Ray and Tina places at #12,796, within the top 57% of ranked servers.
How busy is Ray and Tina?
At this count Ray and Tina is offline, with its last sighting 24 days 18 hours ago.
Lists and tags
What do the server tags on Ray and Tina mean?
The game's server browser reads the tags Ray and Tina publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Ray and Tina?
On Rust Population, Ray and Tina is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Ray and Tina?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 0 hours into the latest wipe. In 75% of recent wipes, half the peak was held until the next wipe. By day 3 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on Ray and Tina?
There is no next wipe to predict: Ray and Tina wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 16 hours ago the current world was made.
Map and rules
Which map does Ray and Tina run?
A procedural map of size 2,850 from seed 115612, generated by the game, is in use on Ray and Tina. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Ray and Tina?
No gather rate appears in the name of Ray and Tina. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Ray and Tina run?
Rust network protocol 2634 and build 166494 on Windows is what Ray and Tina uses. Steam updates your game automatically, but you need the same protocol to join.
Is Ray and Tina online, and how reliable is it?
We last saw Ray and Tina 24 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Ray and Tina located?
A region is not published by Ray and Tina. The location a server claims is what Rust Population shows, not the place where the machine stands. 216.105.171.156:28015 is where it lives.
Getting in
How do I join Ray and Tina?
Open the console with F1 in Rust and enter client.connect 216.105.171.156:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.