Rust PopulationField survey · Rust servers
Observing 40,486 players 11,628 servers 2,849 with someone on 130 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,967habitat unknownfirst seen 27 Sep 2026

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 12m ago

3x moddedoxide

Measurements

Players now
3/ 100
= 1 player
3% full
7-day average
2
peak 7
Rank
#1,967
top 9%
Last wipe
1h ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123405:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

025507510005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 11

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 03:31 UTC1h ago – – running 2
Fri 16 Oct, 05:15 UTC13d ago 5 – – 0
Thu 1 Oct, 21:06 UTC FW28d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC32d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x rank against other Rust servers?

The last seven days of player hours place Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x at #1,967, within the top 9% of all ranked servers.

How busy is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x holds 3 players at the moment, out of 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 7. The busiest hour in the last 48 was 21:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x mean?

What the game's server browser reads from Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

These Rust Population lists include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x: 3x Rust servers, counted live and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 3x.

Wipe schedule

What does wipe day look like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Averaged over recent wipes, 4 players were counted at the busiest point. The crowd on the latest wipe peaked 43 hours in. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. In those that did not hold, the fall below half came by day 11.

What is the wipe schedule on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

No next wipe can be predicted for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 1 hours ago, that is how long the current world has stood.

Settings

Which map does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x uses a map the game generates, procedural, at size 4,500 with seed 624125352. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The name says it: gathering is multiplied 3x on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

On Windows, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run smoothly?

In the last 48 hours, it averaged 74 server fps, with a low of 52. Entities peaked at 139,874, including buildings, deployables and everything else. Memory use peaked at 6,292 MB. Players feel lag when fps is low and the entity count climbs.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x online, and how reliable is it?

You will find Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x online now. The uptime it reports suggests a restart roughly 2 days 12 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. The first sighting by Rust Population was on 27 September 2026.

Where is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x located?

No region is published by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.173.119.204:28080.

How to join

How do I join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

To connect directly, open Rust's console with F1 and type client.connect 216.173.119.204:28080; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://piratescoverust.com.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.