Rust PopulationField survey · Rust servers
Observing 35,842 players 11,691 servers 2,916 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,358habitat unknownfirst seen 13 Sep 2026

James Test Rust Server

Online 216.245.176.215:28015 checked 9m ago

Measurements

Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,358
top 69%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does James Test Rust Server rank against other Rust servers?

Over the past week it ranks #15,358 for player hours, which puts James Test Rust Server in the top 69% of all ranked servers.

How busy is James Test Rust Server?

The count reads 0 players on James Test Rust Server, which has 20 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on James Test Rust Server mean?

These are the tags James Test Rust Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include James Test Rust Server?

These Rust Population lists include James Test Rust Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on James Test Rust Server?

Too few wipes are on record for James Test Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 68 days 13 hours ago the current world was made.

Settings

Which map does James Test Rust Server run?

A procedural map of size 6,000 from seed 2797370150, generated by the game, is in use on James Test Rust Server. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on James Test Rust Server?

No gather rate appears in the name of James Test Rust Server. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does James Test Rust Server run?

The setup is Rust network protocol 2632 and build 161125 on Windows for James Test Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.

Does James Test Rust Server run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. Entities peaked at 207,046, including buildings, deployables and everything else. Up to 5,789 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is James Test Rust Server online, and how reliable is it?

Right now, James Test Rust Server is online. The uptime it reports suggests a restart roughly 9 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is James Test Rust Server located?

Nothing published by James Test Rust Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 216.245.176.215:28015 is where it lives.

How to join

How do I join James Test Rust Server?

Open the console with F1 in Rust and enter client.connect 216.245.176.215:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default limit.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.