Midwest | No Decay | Monthly
Online NA 216.245.177.26:28241 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 5 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Midwest | No Decay | Monthly rank against other Rust servers?
On player hours over the last seven days Midwest | No Decay | Monthly is #2,864, #473 in North America, placing it in the top 13% of ranked servers.
How busy is Midwest | No Decay | Monthly?
Midwest | No Decay | Monthly holds 0 players at the moment, out of 100 slots. We counted an average of 1 players in the past week, with 5 at the busiest. In the last 48 hours the peak hour came at 06:00 UTC, averaging 4 players.
Lists and tags
What do the server tags on Midwest | No Decay | Monthly mean?
These are the tags Midwest | No Decay | Monthly publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts20 (Group limit): Teams can have no more than 20 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Midwest | No Decay | Monthly?
On Rust Population, Midwest | No Decay | Monthly is filed under these lists: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Midwest | No Decay | Monthly?
Averaged over recent wipes, 5 players were counted at the busiest point. The crowd on the latest wipe peaked 12 hours in.
What is the wipe schedule on Midwest | No Decay | Monthly?
The force wipe is the only wipe Midwest | No Decay | Monthly takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 22 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Midwest | No Decay | Monthly run?
Midwest | No Decay | Monthly uses a map the game generates, procedural, at size 4,000 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Midwest | No Decay | Monthly?
No gather rate appears in the name of Midwest | No Decay | Monthly. The group limit is 20 players. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. Oxide plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Midwest | No Decay | Monthly run?
Rust network protocol 2635 and build 168909 on Windows is what Midwest | No Decay | Monthly uses. The protocol must match for you to join, and Steam updates it for you.
Does Midwest | No Decay | Monthly run smoothly?
The last 48 hours saw an average of 102 server fps, with 87 as the lowest. Entities peaked at 111,391, including buildings, deployables and everything else. The highest memory usage was 2,948 MB. Players feel lag when fps is low and the entity count climbs.
Is Midwest | No Decay | Monthly online, and how reliable is it?
You will find Midwest | No Decay | Monthly online now. The uptime it reports suggests a restart roughly 5 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Midwest | No Decay | Monthly located?
The NA tag is how Midwest | No Decay | Monthly places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 216.245.177.26:28241.
Getting in
How do I join Midwest | No Decay | Monthly?
Open the console with F1 in Rust and enter client.connect 216.245.177.26:28241. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/36HsZwQrup.