Rust PopulationField survey · Rust servers
Observing 31,131 players 11,626 servers 2,740 with someone on 70 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,213habitat unknownfirst seen 5 Oct 2026

Ray and Tina

Offline 216.245.177.84:28035 checked 4d ago

Measurements

Players now
2/ 30
= 1 player
7% full
7-day average
2
peak 2
Rank
#8,213
top 37%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:00 UTC18d ago 2 – running 2
Thu 8 Oct, 16:03 UTC20d ago 2 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Ray and Tina rank against other Rust servers?

By player hours over the last seven days, Ray and Tina places at #8,213, within the top 37% of ranked servers.

How busy is Ray and Tina?

We have no live count for Ray and Tina right now. It was last seen 4 days 6 hours ago. Averaged over seven days, it drew 2 players and reached a peak of 2.

Tags

What do the server tags on Ray and Tina mean?

The game's server browser reads the tags Ray and Tina publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Ray and Tina?

These Rust Population lists include Ray and Tina: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Ray and Tina?

Across its recent wipes the busiest crowds averaged 2 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Ray and Tina?

Too few wipes are on record for Ray and Tina to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 18 days 2 hours ago.

Settings

Which map does Ray and Tina run?

The map on Ray and Tina is procedural, made by the game at size 4,000 from seed 884596. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Ray and Tina?

Nothing in Ray and Tina's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Ray and Tina run?

On Windows, Ray and Tina runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Ray and Tina online, and how reliable is it?

Offline at the moment, Ray and Tina was last seen 4 days 6 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. On 5 October 2026, Rust Population saw it for the first time.

Where is Ray and Tina located?

A region is not published by Ray and Tina. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 216.245.177.84:28035.

How to join

How do I join Ray and Tina?

Open the console with F1 in Rust and enter client.connect 216.245.177.84:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players 30 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.