Rust PopulationField survey · Rust servers
Observing 87,514 players 11,817 servers 3,688 with someone on 401 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 12,946habitat unknownfirst seen 13 Sep 2026

Dystopia

Online 216.39.241.155:28115 checked 12m ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#12,946
top 58%
Last wipe
21h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 23:55 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Wed 28 Oct, 23:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

32.5 days
usual gap
between real wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:55 UTC21h ago – – running 0
Sat 26 Sep, 12:41 UTC33d ago 3 halved by day 1 32.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dystopia rank against other Rust servers?

By player hours over the last seven days, Dystopia places at #12,946, within the top 58% of ranked servers.

How busy is Dystopia?

Dystopia holds 0 players at the moment, out of 5 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Dystopia mean?

The game's server browser reads the tags Dystopia publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Dystopia?

On Rust Population, Dystopia is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on Dystopia?

The busiest point of its recent wipes averaged 3 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on Dystopia?

The record holds too few of Dystopia's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 hours ago.

Settings

Which map does Dystopia run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on Dystopia. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Dystopia?

The name tells you nothing about gather rates: Dystopia states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Dystopia run?

On Linux, Dystopia runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.

Does Dystopia run smoothly?

The last 48 hours saw an average of 6 server fps, with 5 as the lowest. Entities peaked at 90,521, including buildings, deployables and everything else. Up to 3,975 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Dystopia online, and how reliable is it?

Dystopia is up and running at the moment. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.

Where is Dystopia located?

A region is not published by Dystopia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 216.39.241.155:28115 is where it lives.

Getting in

How do I join Dystopia?

To connect directly, open Rust's console with F1 and type client.connect 216.39.241.155:28115; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.