DZP Rust Server
Online 216.82.17.220:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does DZP Rust Server rank against other Rust servers?
By player hours over the last seven days, DZP Rust Server places at #15,423, within the top 69% of ranked servers.
How busy is DZP Rust Server?
DZP Rust Server holds 0 players at the moment, out of 128 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on DZP Rust Server mean?
What the game's server browser reads from DZP Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp128 (Max players): 128 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include DZP Rust Server?
On Rust Population, DZP Rust Server is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on DZP Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 33 hours after the latest wipe the crowd peaked.
What is the wipe schedule on DZP Rust Server?
Too few wipes are on record for DZP Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 3 hours ago the current world was made.
Map and rules
Which map does DZP Rust Server run?
DZP Rust Server uses a map the game generates, procedural, at size 3,200 with seed 2084566726. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on DZP Rust Server?
The name tells you nothing about gather rates: DZP Rust Server states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does DZP Rust Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for DZP Rust Server. Your game needs the same protocol to join; Steam takes care of updating it.
Does DZP Rust Server run smoothly?
In the last 48 hours, it averaged 215 server fps, with a low of 184. Entities peaked at 56,511, including buildings, deployables and everything else. Memory use peaked at 1,903 MB. Players feel lag when fps is low and the entity count climbs.
Is DZP Rust Server online, and how reliable is it?
DZP Rust Server is up and running at the moment. About 2 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is DZP Rust Server located?
No region is published by DZP Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 216.82.17.220:28015.
Getting in
How do I join DZP Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 216.82.17.220:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/ugaZMne2UZ.