your_server_name
Offline 217.107.106.57:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does your_server_name rank against other Rust servers?
By player hours over the last seven days, your_server_name places at #15,234, within the top 64% of ranked servers.
How busy is your_server_name?
your_server_name is offline at this count; we last saw it 31 days 23 hours ago.
Lists and tags
What do the server tags on your_server_name mean?
These are the tags your_server_name publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include your_server_name?
On Rust Population, your_server_name is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on your_server_name?
The record holds too few of your_server_name's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 32 days ago the current world was made.
Settings
Which map does your_server_name run?
A procedural map, generated by the game, is in use on your_server_name.
What are the rules and settings on your_server_name?
Nothing in your_server_name's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does your_server_name run?
The setup is Rust network protocol 2633 and build 165217 on Windows for your_server_name. Steam updates your game automatically, but you need the same protocol to join.
Is your_server_name online, and how reliable is it?
Offline at the moment, your_server_name was last seen 31 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.
Where is your_server_name located?
A region is not published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. 217.107.106.57:28015 is where it lives.
Getting in
How do I join your_server_name?
Open the console with F1 in Rust and enter client.connect 217.107.106.57:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.