TEST
Offline 217.147.13.215:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #6,633, within the top 30% of all ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 31 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 13:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
TEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on TEST?
Too few wipes are on record for TEST to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TEST run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TEST. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 31 hours ago. Over the last 4 full days, 17 of 96 hours were online, or 18%. The first sighting by Rust Population was on 24 October 2026.
Where is TEST located?
Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.147.13.215:28015 is where it lives.
How to join
How do I join TEST?
Either enter client.connect 217.147.13.215:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.