Neon Ashes Pure PVE Vanilla
Online 217.155.41.66:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?
Over the past week it ranks #3,602 for player hours, which puts Neon Ashes Pure PVE Vanilla in the top 16% of all ranked servers.
How busy is Neon Ashes Pure PVE Vanilla?
The count reads 3 players on Neon Ashes Pure PVE Vanilla, which has 100 slots. Seven days of counting give an average of 1 players and a peak of 5. Look at the last 48 hours and 17:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on Neon Ashes Pure PVE Vanilla mean?
These are the tags Neon Ashes Pure PVE Vanilla publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Neon Ashes Pure PVE Vanilla?
These Rust Population lists include Neon Ashes Pure PVE Vanilla: Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Filter the server list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What does wipe day look like on Neon Ashes Pure PVE Vanilla?
The busiest point of its recent wipes averaged 9 players. The crowd on the latest wipe peaked 25 hours in.
What is the wipe schedule on Neon Ashes Pure PVE Vanilla?
Neon Ashes Pure PVE Vanilla wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 2 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Neon Ashes Pure PVE Vanilla run?
Neon Ashes Pure PVE Vanilla uses a map the game generates, procedural, at size 4,250 with seed 1289664701. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Neon Ashes Pure PVE Vanilla?
Nothing in Neon Ashes Pure PVE Vanilla's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Neon Ashes Pure PVE Vanilla run?
On Windows, Neon Ashes Pure PVE Vanilla runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Neon Ashes Pure PVE Vanilla run smoothly?
The last 48 hours saw an average of 95 server fps, with 53 as the lowest. Entities peaked at 114,087, including buildings, deployables and everything else. Up to 2,886 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Neon Ashes Pure PVE Vanilla online, and how reliable is it?
You will find Neon Ashes Pure PVE Vanilla online now. The uptime it reports suggests a restart roughly 16 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. On 13 September 2026, Rust Population saw it for the first time.
Where is Neon Ashes Pure PVE Vanilla located?
Nothing published by Neon Ashes Pure PVE Vanilla states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.155.41.66:28015.
How to join
How do I join Neon Ashes Pure PVE Vanilla?
Open the console with F1 in Rust and enter client.connect 217.155.41.66:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.