...
Offline 217.182.203.6:27015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:15 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does ... rank against other Rust servers?
Over the past week it ranks #15,338 for player hours, which puts ... in the top 69% of all ranked servers.
How busy is ...?
We have no live count for ... right now. It was last seen 2 days 17 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on ... mean?
What the game's server browser reads from ... is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include ...?
These Rust Population lists include ...: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on ...?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on ...?
Its rhythm cannot be told yet: too few of ...'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 7 hours ago.
Settings
Which map does ... run?
A procedural map of size 2,500 from seed 1337, generated by the game, is in use on .... You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on ...?
The name tells you nothing about gather rates: ... states none. No limit is set beyond the standard 8 players per group. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ... run?
Rust network protocol 2635 and build 168909 on Linux is what ... uses. The protocol must match for you to join, and Steam updates it for you.
Is ... online, and how reliable is it?
Currently offline, ... was last seen 2 days 17 hours ago. Over the last 7 full days, 114 of 168 hours were online, or 68%. The first sighting by Rust Population was on 13 September 2026.
Where is ... located?
A region is not published by .... What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.182.203.6:27015.
Getting in
How do I join ...?
Either enter client.connect 217.182.203.6:27015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.