Rust PopulationField survey · Rust servers
Observing 57,218 players 11,715 servers 3,311 with someone on 174 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,335EUfirst seen 13 Sep 2026

[EU] Rust Disaster 1000x

Online EU 217.211.189.33:28015 checked 6m ago

1000x quad weekly wipes moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
2
peak 8
Rank
#2,335
top 10% · #900 in EU
Last wipe
6d ago
weekly schedule
Next wipe
7h
Thu 29 Oct, 18:09 UTC
Obs. 1 · sightings

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU, and #135 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:09 UTC, in 7h. Every Thursday at 18:09 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5

Coming wipes

7h
Thu 29 Oct, 18:09 UTC
7d 8h
Thu 5 Nov, 19:00 UTC
FW
14d 7h
Thu 12 Nov, 18:09 UTC
21d 7h
Thu 19 Nov, 18:09 UTC
28d 7h
Thu 26 Nov, 18:09 UTC
35d 8h
Thu 3 Dec, 19:00 UTC
FW
42d 7h
Thu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:09 UTC6d ago 8 – running 2
Thu 15 Oct, 18:09 UTC13d ago 5 halved by day 4 7 days 0
Thu 8 Oct, 18:04 UTC20d ago 7 halved by day 6 7 days 0
Thu 1 Oct, 18:02 UTC FW27d ago 4 held half 7 days 0
Thu 24 Sep, 17:44 UTC34d ago 6 held half 7 days 2
Thu 17 Sep, 17:59 UTC41d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Rust Disaster 1000x rank against other Rust servers?

Seven-day player hours put [EU] Rust Disaster 1000x at #2,335, or #900 in Europe, inside the top 10% of all ranked servers. It places #135 among servers of the quad kind.

How busy is [EU] Rust Disaster 1000x?

Of its 50 slots, [EU] Rust Disaster 1000x is using 0 right now. Averaged over seven days, it drew 2 players and reached a peak of 8. In the last 48 hours the peak hour came at 16:00 UTC, averaging 2 players.

Lists and tags

What do the server tags on [EU] Rust Disaster 1000x mean?

What the game's server browser reads from [EU] Rust Disaster 1000x is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU] Rust Disaster 1000x?

[EU] Rust Disaster 1000x appears among the Rust Population lists that follow: Rust servers with more than 10x gather, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on [EU] Rust Disaster 1000x?

Across its recent wipes the busiest crowds averaged 7 players. Peak came 46 hours into the latest wipe. In 60% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on [EU] Rust Disaster 1000x?

[EU] Rust Disaster 1000x follows a wipe rhythm of every Thursday at 18:09 UTC. Due on Thursday 29 October at 18:09 UTC is its next wipe. 6 days 16 hours ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does [EU] Rust Disaster 1000x run?

A procedural map of size 3,800 from seed 1703584603, generated by the game, is in use on [EU] Rust Disaster 1000x. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] Rust Disaster 1000x?

The name says it: gathering is multiplied 1000x on [EU] Rust Disaster 1000x. The cap on groups is 4 players (quad). You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] Rust Disaster 1000x run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Rust Disaster 1000x uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Rust Disaster 1000x run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 138,295: buildings, deployables and all other objects. The highest memory usage was 4,386 MB. What players experience as lag comes from low fps and a rising entity count.

Is [EU] Rust Disaster 1000x online, and how reliable is it?

Right now, [EU] Rust Disaster 1000x is online. About 4 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is [EU] Rust Disaster 1000x located?

With its EU tag, [EU] Rust Disaster 1000x places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 217.211.189.33:28015.

How to join

How do I join [EU] Rust Disaster 1000x?

To connect directly, open Rust's console with F1 and type client.connect 217.211.189.33:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/H5k8NJFJTR.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp50
Max players 50 slots are available.
ts4
Group limit The team limit is 4.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.