[EU] Rust Disaster Testserver
Offline EU 217.211.189.33:28025 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 19:11 UTC, in 6d 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:11 UTC21d ago | 1 | – | running | 0 |
| Tue 6 Oct, 19:09 UTC22d ago | 2 | – | 1 days | 1 |
| Mon 5 Oct, 18:26 UTC23d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 19:27 UTC24d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 20:20 UTC25d ago | 1 | – | 1 days | 0 |
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | halved by day 1 | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] Rust Disaster Testserver rank against other Rust servers?
[EU] Rust Disaster Testserver ranks #15,843 on seven-day player hours, #2,519 in Europe, and sits in the top 72% of all ranked servers. It places #630 among servers of the quad kind.
How busy is [EU] Rust Disaster Testserver?
[EU] Rust Disaster Testserver is offline at this count; we last saw it 20 days 23 hours ago.
Tags
What do the server tags on [EU] Rust Disaster Testserver mean?
These are the tags [EU] Rust Disaster Testserver publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams can have no more than 4 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [EU] Rust Disaster Testserver?
[EU] Rust Disaster Testserver appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on [EU] Rust Disaster Testserver?
The busiest point of its recent wipes averaged 2 players. Peak came 18 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 when it did not hold.
What is the wipe schedule on [EU] Rust Disaster Testserver?
The prediction follows its tag, since too few of [EU] Rust Disaster Testserver's wipes are on record to confirm the schedule. On Wednesday 4 November at 19:11 UTC its next wipe is due. Counted from 21 days 21 hours ago, that is how long the current world has stood. The tags state a weekly wipe schedule.
Settings
Which map does [EU] Rust Disaster Testserver run?
The map on [EU] Rust Disaster Testserver is procedural, made by the game at size 3,800 from seed 1094516066. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] Rust Disaster Testserver?
Nothing in [EU] Rust Disaster Testserver's name says how gather works. 4 is the most a group can hold (quad). survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [EU] Rust Disaster Testserver run?
The setup is Rust network protocol 2634 and build 167231 on Windows for [EU] Rust Disaster Testserver. The protocol must match for you to join, and Steam updates it for you.
Is [EU] Rust Disaster Testserver online, and how reliable is it?
Currently offline, [EU] Rust Disaster Testserver was last seen 20 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU] Rust Disaster Testserver located?
With its EU tag, [EU] Rust Disaster Testserver places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 217.211.189.33:28025.
How to join
How do I join [EU] Rust Disaster Testserver?
Open the console with F1 in Rust and enter client.connect 217.211.189.33:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://discord.com/invite/H5k8NJFJTR.