Rust Cinema (local)
Offline 217.60.100.194:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:07 UTC7d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rust Cinema (local) rank against other Rust servers?
By player hours over the last seven days, Rust Cinema (local) places at #15,339, within the top 69% of ranked servers.
How busy is Rust Cinema (local)?
Rust Cinema (local) is offline at this count; we last saw it 6 days 12 hours ago. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on Rust Cinema (local) mean?
These are the tags Rust Cinema (local) publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rust Cinema (local)?
Rust Cinema (local) appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Rust Cinema (local)?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 19 hours in.
What is the wipe schedule on Rust Cinema (local)?
Too few wipes are on record for Rust Cinema (local) to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 days 9 hours ago.
Map and rules
What are the rules and settings on Rust Cinema (local)?
No gather rate appears in the name of Rust Cinema (local). Eight players per group is the default, and it applies here. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does Rust Cinema (local) run?
On Windows, Rust Cinema (local) runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust Cinema (local) online, and how reliable is it?
Offline at the moment, Rust Cinema (local) was last seen 6 days 12 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 21 October 2026.
Where is Rust Cinema (local) located?
Nothing published by Rust Cinema (local) states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.60.100.194:28015 is where it lives.
How to join
How do I join Rust Cinema (local)?
Open the console with F1 in Rust and enter client.connect 217.60.100.194:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.