Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 73 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,469habitat unknownfirst seen 11 Oct 2026

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 1h ago

2x moddedoxide

Measurements

Players now
1/ 150
= 1 player
1% full
7-day average
1
peak 6
Rank
#3,469
top 16%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC4d ago 6 – running 0
Fri 16 Oct, 13:49 UTC12d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC16d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does HEAVY RUST | MAIN | MODDED | X2 rank against other Rust servers?

Over the past week it ranks #3,469 for player hours, which puts HEAVY RUST | MAIN | MODDED | X2 in the top 16% of all ranked servers.

How busy is HEAVY RUST | MAIN | MODDED | X2?

Of its 150 slots, HEAVY RUST | MAIN | MODDED | X2 is using 1 right now. Averaged over seven days, it drew 1 players and reached a peak of 6. In the last 48 hours the peak hour came at 18:00 UTC, averaging 4 players.

Lists and tags

What do the server tags on HEAVY RUST | MAIN | MODDED | X2 mean?

These are the tags HEAVY RUST | MAIN | MODDED | X2 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; v2570 (Protocol): The protocol is 2570; a different version will not connect; cs109107 (Build): Game build: 109107; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include HEAVY RUST | MAIN | MODDED | X2?

On Rust Population, HEAVY RUST | MAIN | MODDED | X2 is filed under these lists: 2x Rust servers: the live count and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x and it will show up.

Wipe notes

What does wipe day look like on HEAVY RUST | MAIN | MODDED | X2?

Averaged over recent wipes, 5 players were counted at the busiest point. 47 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on HEAVY RUST | MAIN | MODDED | X2?

There is no next wipe to predict: HEAVY RUST | MAIN | MODDED | X2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 4 days 7 hours ago the current world was made.

Settings

Which map does HEAVY RUST | MAIN | MODDED | X2 run?

A procedural map of size 2,652 from seed 2652, generated by the game, is in use on HEAVY RUST | MAIN | MODDED | X2. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on HEAVY RUST | MAIN | MODDED | X2?

HEAVY RUST | MAIN | MODDED | X2 advertises a 2x gather rate in its title. The group limit goes unstated. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is disabled.

Server details

Which version of Rust does HEAVY RUST | MAIN | MODDED | X2 run?

On Windows, HEAVY RUST | MAIN | MODDED | X2 runs Rust network protocol 2570 and build 109107. Your game needs the same protocol to join; Steam takes care of updating it.

Does HEAVY RUST | MAIN | MODDED | X2 run smoothly?

It ran at 112 server fps on average over the last 48 hours, and never went below 98. Up to 30,539 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,605 MB. Players feel lag when fps is low and the entity count climbs.

Is HEAVY RUST | MAIN | MODDED | X2 online, and how reliable is it?

HEAVY RUST | MAIN | MODDED | X2 is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 days 3 hours ago. Over the last 7 full days, 136 of 168 hours were online, or 81%. On 11 October 2026, Rust Population saw it for the first time.

Where is HEAVY RUST | MAIN | MODDED | X2 located?

A region is not published by HEAVY RUST | MAIN | MODDED | X2. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 217.60.240.248:28015.

Getting in

How do I join HEAVY RUST | MAIN | MODDED | X2?

Either enter client.connect 217.60.240.248:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://t.me/heavyrustdev.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
v2570
Protocol The protocol is 2570; a different version will not connect.
cs109107
Build Game build: 109107.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.