Rust PopulationField survey · Rust servers
Observing 51,557 players 11,739 servers 3,316 with someone on 122 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,946gerfirst seen 25 Oct 2026

HEAVY RUST | HELLIS | TRAINING | ROOMS

Offline 217.60.240.248:29015 checked 6h ago

moddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,946
top 31%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Obs. 1 · sightings

Players

AveragePeak
00.511.5200:0008:0016:0000:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040000:0008:0016:0000:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Log · new worlds

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:15 UTC13h ago – – – 0
Tue 27 Oct, 16:19 UTC1d ago – – – 0
Tue 27 Oct, 08:37 UTC1d ago – – – 0
Sun 25 Oct, 18:09 UTC3d ago – – – 0
Sun 25 Oct, 13:49 UTC3d ago 3 – 1.8 days 1
Field questions

Quick answers

from the figures on this page

Player counts

How does HEAVY RUST | HELLIS | TRAINING | ROOMS rank against other Rust servers?

By player hours over the last seven days, HEAVY RUST | HELLIS | TRAINING | ROOMS places at #6,946, within the top 31% of ranked servers.

How busy is HEAVY RUST | HELLIS | TRAINING | ROOMS?

We have no live count for HEAVY RUST | HELLIS | TRAINING | ROOMS right now. It was last seen 6 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 13:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on HEAVY RUST | HELLIS | TRAINING | ROOMS mean?

These are the tags HEAVY RUST | HELLIS | TRAINING | ROOMS publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; v2570 (Protocol): To join, your game must match protocol 2570; cs109107 (Build): Game build: 109107; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): You will find ger as the region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include HEAVY RUST | HELLIS | TRAINING | ROOMS?

HEAVY RUST | HELLIS | TRAINING | ROOMS appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What is the wipe schedule on HEAVY RUST | HELLIS | TRAINING | ROOMS?

No wipe schedule is kept here: HEAVY RUST | HELLIS | TRAINING | ROOMS builds a fresh world every few hours, and none of those resets is a wipe.

Map and rules

Which map does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

HEAVY RUST | HELLIS | TRAINING | ROOMS uses a map the game generates, procedural, at size 3,000 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on HEAVY RUST | HELLIS | TRAINING | ROOMS?

Nothing in HEAVY RUST | HELLIS | TRAINING | ROOMS's name says how gather works. No group limit is published. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does HEAVY RUST | HELLIS | TRAINING | ROOMS run?

On Windows, HEAVY RUST | HELLIS | TRAINING | ROOMS runs Rust network protocol 2570 and build 109107. The protocol must match for you to join, and Steam updates it for you.

Does HEAVY RUST | HELLIS | TRAINING | ROOMS run smoothly?

In the last 48 hours, it averaged 131 server fps, with a low of 99. Entities peaked at 981, including buildings, deployables and everything else. The highest memory usage was 1,442 MB. Players feel lag when fps is low and the entity count climbs.

Is HEAVY RUST | HELLIS | TRAINING | ROOMS online, and how reliable is it?

Offline at the moment, HEAVY RUST | HELLIS | TRAINING | ROOMS was last seen 6 hours ago. The uptime it reports suggests a restart roughly 4 hours ago. It was up 96% of the time over the last 2 full days, 46 out of 48 hours. On 25 October 2026, Rust Population saw it for the first time.

Where is HEAVY RUST | HELLIS | TRAINING | ROOMS located?

Nothing from HEAVY RUST | HELLIS | TRAINING | ROOMS names a region, but its region code is ger. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.60.240.248:29015 is where it lives.

Getting in

How do I join HEAVY RUST | HELLIS | TRAINING | ROOMS?

To connect directly, open Rust's console with F1 and type client.connect 217.60.240.248:29015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rger,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
v2570
Protocol To join, your game must match protocol 2570.
cs109107
Build Game build: 109107.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code You will find ger as the region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.