SrvAtHome Rust Server
Offline 217.61.155.203:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does SrvAtHome Rust Server rank against other Rust servers?
The last seven days of player hours place SrvAtHome Rust Server at #16,892, within the top 71% of all ranked servers.
How busy is SrvAtHome Rust Server?
We have no live count for SrvAtHome Rust Server right now. It was last seen 29 days 14 hours ago.
Tags
What do the server tags on SrvAtHome Rust Server mean?
The game's server browser reads the tags SrvAtHome Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include SrvAtHome Rust Server?
On Rust Population, SrvAtHome Rust Server is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on SrvAtHome Rust Server?
The record holds too few of SrvAtHome Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 30 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does SrvAtHome Rust Server run?
A procedural map, generated by the game, is in use on SrvAtHome Rust Server.
What are the rules and settings on SrvAtHome Rust Server?
No gather rate appears in the name of SrvAtHome Rust Server. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does SrvAtHome Rust Server run?
On Linux, SrvAtHome Rust Server runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is SrvAtHome Rust Server online, and how reliable is it?
Currently offline, SrvAtHome Rust Server was last seen 29 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is SrvAtHome Rust Server located?
A region is not published by SrvAtHome Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 217.61.155.203:28015 is where it lives.
How to join
How do I join SrvAtHome Rust Server?
Either enter client.connect 217.61.155.203:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.