Timeweb Cloud
Offline 217.73.117.89:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 20:05 UTC45d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Timeweb Cloud rank against other Rust servers?
Over the past week it ranks #13,237 for player hours, which puts Timeweb Cloud in the top 58% of all ranked servers.
How busy is Timeweb Cloud?
At this count Timeweb Cloud is offline, with its last sighting 37 days 5 hours ago.
Lists and tags
What do the server tags on Timeweb Cloud mean?
These are the tags Timeweb Cloud publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Timeweb Cloud?
These Rust Population lists include Timeweb Cloud: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Timeweb Cloud?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Timeweb Cloud?
Its rhythm cannot be told yet: too few of Timeweb Cloud's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 47 days 5 hours ago.
Map and rules
Which map does Timeweb Cloud run?
A procedural map, generated by the game, is in use on Timeweb Cloud.
What are the rules and settings on Timeweb Cloud?
The name tells you nothing about gather rates: Timeweb Cloud states none. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Timeweb Cloud run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Timeweb Cloud. Your game needs the same protocol to join; Steam takes care of updating it.
Is Timeweb Cloud online, and how reliable is it?
Offline at the moment, Timeweb Cloud was last seen 37 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Timeweb Cloud located?
Nothing published by Timeweb Cloud states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 217.73.117.89:28015 is where it lives.
How to join
How do I join Timeweb Cloud?
Open the console with F1 in Rust and enter client.connect 217.73.117.89:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.