Rust PopulationField survey · Rust servers
Observing 42,340 players 11,701 servers 3,047 with someone on 101 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,886habitat unknownfirst seen 24 Oct 2026

rustctl-localtest

Online 217.94.246.164:28015 checked 6m ago

Measurements

Players now
1/ 4
= 1 player
25% full
7-day average
1
peak 1
Rank
#5,886
top 26%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75122:0023:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does rustctl-localtest rank against other Rust servers?

The last seven days of player hours place rustctl-localtest at #5,886, within the top 26% of all ranked servers.

How busy is rustctl-localtest?

The count reads 1 players on rustctl-localtest, which has 4 slots. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.

Tags

What do the server tags on rustctl-localtest mean?

The game's server browser reads the tags rustctl-localtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include rustctl-localtest?

On Rust Population, rustctl-localtest is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What is the wipe schedule on rustctl-localtest?

Its rhythm cannot be told yet: too few of rustctl-localtest's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 1 hours ago, that is how long the current world has stood.

Map and rules

Which map does rustctl-localtest run?

rustctl-localtest uses a map the game generates: procedural.

What are the rules and settings on rustctl-localtest?

No gather rate appears in the name of rustctl-localtest. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does rustctl-localtest run?

The setup is Rust network protocol 2635 and build 168909 on Windows for rustctl-localtest. The protocol must match for you to join, and Steam updates it for you.

Is rustctl-localtest online, and how reliable is it?

You will find rustctl-localtest online now. It was up 39% of the time over the last 4 full days, 37 out of 96 hours. On 24 October 2026, Rust Population saw it for the first time.

Where is rustctl-localtest located?

A region is not published by rustctl-localtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 217.94.246.164:28015.

Getting in

How do I join rustctl-localtest?

To connect directly, open Rust's console with F1 and type client.connect 217.94.246.164:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players You can join up to 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.