Rust PopulationField survey · Rust servers
Observing 74,144 players 11,744 servers 3,692 with someone on 138 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,479habitat unknownfirst seen 26 Sep 2026

nameserver

Offline 217.97.127.46:28015 checked 25d ago

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
0
peak –
Rank
#14,479
top 63%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:30 UTC25d ago 1 – running 2
Sun 27 Sep, 16:41 UTC30d ago 2 – 5 days 0
Sun 27 Sep, 08:21 UTC31d ago 2 – 0.3 days 2
Sat 26 Sep, 13:30 UTC31d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does nameserver rank against other Rust servers?

By player hours over the last seven days, nameserver places at #14,479, within the top 63% of ranked servers.

How busy is nameserver?

We have no live count for nameserver right now. It was last seen 25 days 19 hours ago.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include nameserver?

nameserver appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on nameserver?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on nameserver?

There is no next wipe to predict: nameserver wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 19 hours ago, that is how long the current world has stood.

Map and rules

Which map does nameserver run?

nameserver uses a map the game generates: procedural.

What are the rules and settings on nameserver?

Nothing in nameserver's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does nameserver run?

The setup is Rust network protocol 2634 and build 166586 on Windows for nameserver. Your game needs the same protocol to join; Steam takes care of updating it.

Is nameserver online, and how reliable is it?

Currently offline, nameserver was last seen 25 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.

Where is nameserver located?

A region is not published by nameserver. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 217.97.127.46:28015.

How to join

How do I join nameserver?

To connect directly, open Rust's console with F1 and type client.connect 217.97.127.46:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166586
Build This server runs game build 166586.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.