TestSerwer
Offline 217.97.60.253:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TestSerwer rank against other Rust servers?
The last seven days of player hours place TestSerwer at #12,982, within the top 60% of all ranked servers.
How busy is TestSerwer?
TestSerwer is offline at this count; we last saw it 10 days 17 hours ago.
Tags
What do the server tags on TestSerwer mean?
What the game's server browser reads from TestSerwer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestSerwer?
On Rust Population, TestSerwer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on TestSerwer?
Its rhythm cannot be told yet: too few of TestSerwer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 11 days 15 hours ago the current world was made.
Settings
Which map does TestSerwer run?
The map on TestSerwer is procedural, made by the game.
What are the rules and settings on TestSerwer?
No gather rate appears in the name of TestSerwer. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does TestSerwer run?
The setup is Rust network protocol 2634 and build 167781 on Windows for TestSerwer. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestSerwer online, and how reliable is it?
Currently offline, TestSerwer was last seen 10 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 October 2026, Rust Population saw it for the first time.
Where is TestSerwer located?
No region is published by TestSerwer. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 217.97.60.253:28015.
Getting in
How do I join TestSerwer?
Either enter client.connect 217.97.60.253:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.