Rust PopulationField survey · Rust servers
Observing 81,598 players 11,780 servers 3,779 with someone on 157 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,558habitat unknownfirst seen 18 Sep 2026

Junichi & Saki PVE

Offline 218.40.83.125:28015 checked 31d ago

moddedcarbonpve

Measurements

Players now
1/ 4
= 1 player
25% full
7-day average
0
peak –
Rank
#14,558
top 61%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC36d ago 1 – running 1
Sat 19 Sep, 17:26 UTC38d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Junichi & Saki PVE rank against other Rust servers?

Over the past week it ranks #14,558 for player hours, which puts Junichi & Saki PVE in the top 61% of all ranked servers.

How busy is Junichi & Saki PVE?

At this count Junichi & Saki PVE is offline, with its last sighting 31 days 1 hours ago.

Tags

What do the server tags on Junichi & Saki PVE mean?

These are the tags Junichi & Saki PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Junichi & Saki PVE?

Junichi & Saki PVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Junichi & Saki PVE?

The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Junichi & Saki PVE?

The record holds too few of Junichi & Saki PVE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 10 hours ago, that is how long the current world has stood.

Map and rules

Which map does Junichi & Saki PVE run?

Junichi & Saki PVE uses a map the game generates: procedural.

What are the rules and settings on Junichi & Saki PVE?

The name tells you nothing about gather rates: Junichi & Saki PVE states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Junichi & Saki PVE run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Junichi & Saki PVE. Your game needs the same protocol to join; Steam takes care of updating it.

Is Junichi & Saki PVE online, and how reliable is it?

We last saw Junichi & Saki PVE 31 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.

Where is Junichi & Saki PVE located?

No region is published by Junichi & Saki PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 218.40.83.125:28015 is where it lives.

Getting in

How do I join Junichi & Saki PVE?

Either enter client.connect 218.40.83.125:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.