Junichi & Saki PVE
Offline 218.40.83.125:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 04:35 UTC36d ago | 1 | – | running | 1 |
| Sat 19 Sep, 17:26 UTC38d ago | 2 | held half | 2.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Junichi & Saki PVE rank against other Rust servers?
Over the past week it ranks #14,558 for player hours, which puts Junichi & Saki PVE in the top 61% of all ranked servers.
How busy is Junichi & Saki PVE?
At this count Junichi & Saki PVE is offline, with its last sighting 31 days 1 hours ago.
Tags
What do the server tags on Junichi & Saki PVE mean?
These are the tags Junichi & Saki PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Junichi & Saki PVE?
Junichi & Saki PVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Junichi & Saki PVE?
The busiest point of its recent wipes averaged 2 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Junichi & Saki PVE?
The record holds too few of Junichi & Saki PVE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 36 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Junichi & Saki PVE run?
Junichi & Saki PVE uses a map the game generates: procedural.
What are the rules and settings on Junichi & Saki PVE?
The name tells you nothing about gather rates: Junichi & Saki PVE states none. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Junichi & Saki PVE run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Junichi & Saki PVE. Your game needs the same protocol to join; Steam takes care of updating it.
Is Junichi & Saki PVE online, and how reliable is it?
We last saw Junichi & Saki PVE 31 days 1 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is Junichi & Saki PVE located?
No region is published by Junichi & Saki PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 218.40.83.125:28015 is where it lives.
Getting in
How do I join Junichi & Saki PVE?
Either enter client.connect 218.40.83.125:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.