TEST SERVER
Offline 220.129.138.249:28215 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST SERVER rank against other Rust servers?
Over the past week it ranks #15,924 for player hours, which puts TEST SERVER in the top 71% of all ranked servers.
How busy is TEST SERVER?
At this count TEST SERVER is offline, with its last sighting 34 days 15 hours ago.
Tags
What do the server tags on TEST SERVER mean?
What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory in Facepunch's easier mode; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST SERVER?
TEST SERVER appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on TEST SERVER?
An estimate from the force wipe gives TEST SERVER's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 53 days 1 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does TEST SERVER run?
A procedural map, generated by the game, is in use on TEST SERVER.
What are the rules and settings on TEST SERVER?
Nothing in TEST SERVER's name says how gather works. The group limit is 8 players, which is the default. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 164530 on Windows is what TEST SERVER uses. The protocol must match for you to join, and Steam updates it for you.
Is TEST SERVER online, and how reliable is it?
We last saw TEST SERVER 34 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is TEST SERVER located?
Nothing published by TEST SERVER states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 220.129.138.249:28215.
Getting in
How do I join TEST SERVER?
To connect directly, open Rust's console with F1 and type client.connect 220.129.138.249:28215; or press Launch Rust on this page and Steam opens Rust and joins for you.