RustServer
Online 220.158.17.152:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:53 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustServer rank against other Rust servers?
The last seven days of player hours place RustServer at #15,452, within the top 69% of all ranked servers.
How busy is RustServer?
Of its 50 slots, RustServer is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RustServer mean?
What the game's server browser reads from RustServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustServer?
On Rust Population, RustServer is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on RustServer?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustServer?
Its rhythm cannot be told yet: too few of RustServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 14 hours ago the current world was made.
Map and rules
Which map does RustServer run?
The map on RustServer is procedural, made by the game at size 3,000 from seed 19686. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustServer?
No gather rate appears in the name of RustServer. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustServer run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer uses. Steam updates your game automatically, but you need the same protocol to join.
Does RustServer run smoothly?
The last 48 hours saw an average of 196 server fps, with 41 as the lowest. Up to 49,506 entities were present, counting buildings, deployables and everything else. The highest memory usage was 2,945 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustServer online, and how reliable is it?
Right now, RustServer is online. Judging by the uptime it reports, the last restart was about 10 days 18 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is RustServer located?
No region is published by RustServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 220.158.17.152:28015.
Getting in
How do I join RustServer?
Open the console with F1 in Rust and enter client.connect 220.158.17.152:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.