yukarimiuti
Offline 220.158.27.174:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does yukarimiuti rank against other Rust servers?
Over the past week it ranks #4,641 for player hours, which puts yukarimiuti in the top 21% of all ranked servers.
How busy is yukarimiuti?
We have no live count for yukarimiuti right now. It was last seen 3 hours ago. We counted an average of 1 players in the past week, with 4 at the busiest. Look at the last 48 hours and 12:00 UTC stands out: it averaged 4 players.
Lists and tags
What do the server tags on yukarimiuti mean?
These are the tags yukarimiuti publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include yukarimiuti?
These Rust Population lists include yukarimiuti: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on yukarimiuti?
Too few wipes are on record for yukarimiuti to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 4 days ago.
Settings
Which map does yukarimiuti run?
yukarimiuti uses a map the game generates, procedural, at size 3,000 with seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on yukarimiuti?
No gather rate appears in the name of yukarimiuti. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does yukarimiuti run?
The setup is Rust network protocol 2635 and build 168909 on Linux for yukarimiuti. Your game needs the same protocol to join; Steam takes care of updating it.
Does yukarimiuti run smoothly?
It ran at 191 server fps on average over the last 48 hours, and never went below 112. The entity count reached 49,287: buildings, deployables and all other objects. Memory use peaked at 2,320 MB. What players experience as lag comes from low fps and a rising entity count.
Is yukarimiuti online, and how reliable is it?
Offline at the moment, yukarimiuti was last seen 3 hours ago. Judging by the uptime it reports, the last restart was about 27 hours ago. Over the last 3 full days, 72 of 72 hours were online, or 100%. The first sighting by Rust Population was on 24 October 2026.
Where is yukarimiuti located?
No region is published by yukarimiuti. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 220.158.27.174:28015.
Getting in
How do I join yukarimiuti?
Open the console with F1 in Rust and enter client.connect 220.158.27.174:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.