WindowsGSM - Server #1
Offline 220.245.200.16:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 15:56 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does WindowsGSM - Server #1 rank against other Rust servers?
Over the past week it ranks #15,164 for player hours, which puts WindowsGSM - Server #1 in the top 69% of all ranked servers.
How busy is WindowsGSM - Server #1?
We have no live count for WindowsGSM - Server #1 right now. It was last seen 18 days 20 hours ago.
Tags
What do the server tags on WindowsGSM - Server #1 mean?
What the game's server browser reads from WindowsGSM - Server #1 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include WindowsGSM - Server #1?
These Rust Population lists include WindowsGSM - Server #1: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on WindowsGSM - Server #1?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on WindowsGSM - Server #1?
Too few wipes are on record for WindowsGSM - Server #1 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 18 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does WindowsGSM - Server #1 run?
The map on WindowsGSM - Server #1 is procedural, made by the game.
What are the rules and settings on WindowsGSM - Server #1?
The name tells you nothing about gather rates: WindowsGSM - Server #1 states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does WindowsGSM - Server #1 run?
The setup is Rust network protocol 2634 and build 167398 on Windows for WindowsGSM - Server #1. Steam updates your game automatically, but you need the same protocol to join.
Is WindowsGSM - Server #1 online, and how reliable is it?
We last saw WindowsGSM - Server #1 18 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is WindowsGSM - Server #1 located?
A region is not published by WindowsGSM - Server #1. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 220.245.200.16:28015.
Getting in
How do I join WindowsGSM - Server #1?
Either enter client.connect 220.245.200.16:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.