[NZ/AU] ChilledKiwi 2x Gather
Online 222.153.248.132:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 30 Oct, 04:27 UTC2h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [NZ/AU] ChilledKiwi 2x Gather rank against other Rust servers?
By player hours over the last seven days, [NZ/AU] ChilledKiwi 2x Gather places at #13,534, within the top 61% of ranked servers.
How busy is [NZ/AU] ChilledKiwi 2x Gather?
Of its 169 slots, [NZ/AU] ChilledKiwi 2x Gather is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on [NZ/AU] ChilledKiwi 2x Gather mean?
These are the tags [NZ/AU] ChilledKiwi 2x Gather publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp169 (Max players): The server has 169 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [NZ/AU] ChilledKiwi 2x Gather?
On Rust Population, [NZ/AU] ChilledKiwi 2x Gather is filed under these lists: 2x Rust servers: the live count, Oceania Rust servers, counted and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.
Wipe notes
What is the wipe schedule on [NZ/AU] ChilledKiwi 2x Gather?
The record holds too few of [NZ/AU] ChilledKiwi 2x Gather's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does [NZ/AU] ChilledKiwi 2x Gather run?
[NZ/AU] ChilledKiwi 2x Gather uses a map the game generates, procedural, at size 3,650 with seed 163357992. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [NZ/AU] ChilledKiwi 2x Gather?
The name says it: gathering is multiplied 2x on [NZ/AU] ChilledKiwi 2x Gather. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [NZ/AU] ChilledKiwi 2x Gather run?
The setup is Rust network protocol 2635 and build 168909 on Windows for [NZ/AU] ChilledKiwi 2x Gather. Steam updates your game automatically, but you need the same protocol to join.
Does [NZ/AU] ChilledKiwi 2x Gather run smoothly?
It ran at 104 server fps on average over the last 48 hours, and never went below 63. The entity count reached 118,591: buildings, deployables and all other objects. The highest memory usage was 4,253 MB. What players experience as lag comes from low fps and a rising entity count.
Is [NZ/AU] ChilledKiwi 2x Gather online, and how reliable is it?
Right now, [NZ/AU] ChilledKiwi 2x Gather is online. The uptime it reports suggests a restart roughly 1 hours ago. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. The first sighting by Rust Population was on 26 October 2026.
Where is [NZ/AU] ChilledKiwi 2x Gather located?
Nothing in the tags says where [NZ/AU] ChilledKiwi 2x Gather is, but its name points to Oceania. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 222.153.248.132:28015.
Getting in
How do I join [NZ/AU] ChilledKiwi 2x Gather?
To connect directly, open Rust's console with F1 and type client.connect 222.153.248.132:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/NKUAwe59wX.