Rust PopulationField survey · Rust servers
Observing 101,018 players 11,889 servers 3,946 with someone on 400 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,420habitat unknownfirst seen 13 Sep 2026

Rob's Night Wanderers PvE

Offline 223.204.246.179:28015 checked 44d ago

moddedoxidepve

Measurements

Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,420
no region published
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rob's Night Wanderers PvE rank against other Rust servers?

By player hours over the last seven days, Rob's Night Wanderers PvE places at #15,420, within the top – of ranked servers.

How busy is Rob's Night Wanderers PvE?

We have no live count for Rob's Night Wanderers PvE right now. It was last seen 44 days 1 hours ago.

Tags

What do the server tags on Rob's Night Wanderers PvE mean?

What the game's server browser reads from Rob's Night Wanderers PvE is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): You can join up to 8 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rob's Night Wanderers PvE?

These Rust Population lists include Rob's Night Wanderers PvE: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Rob's Night Wanderers PvE?

Its rhythm cannot be told yet: too few of Rob's Night Wanderers PvE's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 48 days 4 hours ago.

Settings

Which map does Rob's Night Wanderers PvE run?

A procedural map, generated by the game, is in use on Rob's Night Wanderers PvE.

What are the rules and settings on Rob's Night Wanderers PvE?

Nothing in Rob's Night Wanderers PvE's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Rob's Night Wanderers PvE run?

The setup is Rust network protocol 2633 and build 163794 on Linux for Rob's Night Wanderers PvE. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rob's Night Wanderers PvE online, and how reliable is it?

Currently offline, Rob's Night Wanderers PvE was last seen 44 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.

Where is Rob's Night Wanderers PvE located?

Nothing published by Rob's Night Wanderers PvE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 223.204.246.179:28015.

Getting in

How do I join Rob's Night Wanderers PvE?

Either enter client.connect 223.204.246.179:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players You can join up to 8 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.