Procedural Map
Offline 223.73.123.238:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:54 UTC4d ago | 1 | – | running | 1 |
| Sat 17 Oct, 02:59 UTC12d ago | 1 | held half | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Procedural Map rank against other Rust servers?
The last seven days of player hours place Procedural Map at #6,104, within the top 27% of all ranked servers.
How busy is Procedural Map?
Procedural Map is offline at this count; we last saw it 3 days 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Tags
What do the server tags on Procedural Map mean?
What the game's server browser reads from Procedural Map is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169075 (Build): Game build: 169075; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Procedural Map?
These Rust Population lists include Procedural Map: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Procedural Map?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Procedural Map?
Too few wipes are on record for Procedural Map to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 16 hours ago the current world was made.
Settings
Which map does Procedural Map run?
Procedural Map uses a map the game generates: procedural.
What are the rules and settings on Procedural Map?
Nothing in Procedural Map's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Procedural Map run?
The setup is Rust network protocol 2635 and build 169075 on Windows for Procedural Map. Your game needs the same protocol to join; Steam takes care of updating it.
Is Procedural Map online, and how reliable is it?
Offline at the moment, Procedural Map was last seen 3 days 5 hours ago. It was up 26% of the time over the last 7 full days, 43 out of 168 hours. The first sighting by Rust Population was on 17 October 2026.
Where is Procedural Map located?
A region is not published by Procedural Map. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 223.73.123.238:28015.
How to join
How do I join Procedural Map?
Either enter client.connect 223.73.123.238:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.