Procedural Map
Offline 223.73.123.243:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Procedural Map rank against other Rust servers?
Over the past week it ranks #15,115 for player hours, which puts Procedural Map in the top 70% of all ranked servers.
How busy is Procedural Map?
We have no live count for Procedural Map right now. It was last seen 13 days 3 hours ago.
Tags
What do the server tags on Procedural Map mean?
What the game's server browser reads from Procedural Map is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168268 (Build): Game build: 168268; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Procedural Map?
These Rust Population lists include Procedural Map: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Procedural Map?
Its rhythm cannot be told yet: too few of Procedural Map's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 3 hours ago.
Settings
Which map does Procedural Map run?
A procedural map, generated by the game, is in use on Procedural Map.
What are the rules and settings on Procedural Map?
The name tells you nothing about gather rates: Procedural Map states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Procedural Map run?
The setup is Rust network protocol 2635 and build 168268 on Windows for Procedural Map. The protocol must match for you to join, and Steam updates it for you.
Is Procedural Map online, and how reliable is it?
Currently offline, Procedural Map was last seen 13 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 12 October 2026.
Where is Procedural Map located?
A region is not published by Procedural Map. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 223.73.123.243:28015.
How to join
How do I join Procedural Map?
To connect directly, open Rust's console with F1 and type client.connect 223.73.123.243:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.