Rust PopulationField survey · Rust servers
Observing 58,911 players 11,711 servers 3,347 with someone on 176 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,899habitat unknownfirst seen 13 Sep 2026

ewdtsedf

Offline 23.106.56.181:28215 checked 27d ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,899
top 70%
Last wipe
89d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ewdtsedf rank against other Rust servers?

The last seven days of player hours place ewdtsedf at #15,899, within the top 70% of all ranked servers.

How busy is ewdtsedf?

At this count ewdtsedf is offline, with its last sighting 27 days ago.

Lists and tags

What do the server tags on ewdtsedf mean?

The game's server browser reads the tags ewdtsedf publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): The protocol is 2631; a different version will not connect; cs158240 (Build): Game build: 158240; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include ewdtsedf?

These Rust Population lists include ewdtsedf: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on ewdtsedf?

Its rhythm cannot be told yet: too few of ewdtsedf's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 89 days 9 hours ago the current world was made.

Settings

Which map does ewdtsedf run?

ewdtsedf uses a map the game generates, procedural, at size 3,000 with seed 123456789. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on ewdtsedf?

No gather rate appears in the name of ewdtsedf. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does ewdtsedf run?

On Windows, ewdtsedf runs Rust network protocol 2631 and build 158240. Your game needs the same protocol to join; Steam takes care of updating it.

Is ewdtsedf online, and how reliable is it?

Currently offline, ewdtsedf was last seen 27 days ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is ewdtsedf located?

Nothing published by ewdtsedf states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 23.106.56.181:28215.

Getting in

How do I join ewdtsedf?

Either enter client.connect 23.106.56.181:28215 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmvanilla,cs158240,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol The protocol is 2631; a different version will not connect.
cs158240
Build Game build: 158240.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.