RT 66
Online 23.109.125.115:20276 checked 15m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RT 66 rank against other Rust servers?
By player hours over the last seven days, RT 66 places at #15,335, within the top 69% of ranked servers.
How busy is RT 66?
The count reads 0 players on RT 66, which has 75 slots. Counted over seven days: an average of 0 players.
Tags
What do the server tags on RT 66 mean?
These are the tags RT 66 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RT 66?
These Rust Population lists include RT 66: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on RT 66?
Estimated from the force wipe, that is RT 66's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 14 days 18 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does RT 66 run?
A procedural map of size 3,000 from seed 1, generated by the game, is in use on RT 66. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RT 66?
No gather rate appears in the name of RT 66. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RT 66 run?
On Linux, RT 66 runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Does RT 66 run smoothly?
In the last 48 hours, it averaged 212 server fps, with a low of 185. The entity count reached 48,242: buildings, deployables and all other objects. The highest memory usage was 4,156 MB. What players experience as lag comes from low fps and a rising entity count.
Is RT 66 online, and how reliable is it?
Right now, RT 66 is online. Judging by the uptime it reports, the last restart was about 7 days 1 hours ago. It was up 99% of the time over the last 6 full days, 143 out of 144 hours. It was first seen by Rust Population on 22 October 2026.
Where is RT 66 located?
Nothing published by RT 66 states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 23.109.125.115:20276 is where it lives.
Getting in
How do I join RT 66?
Either enter client.connect 23.109.125.115:20276 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.