RedTeam
Offline 23.109.4.232:28015 checked 35d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RedTeam rank against other Rust servers?
The last seven days of player hours place RedTeam at #15,498, within the top 68% of all ranked servers.
How busy is RedTeam?
We have no live count for RedTeam right now. It was last seen 35 days 12 hours ago.
Tags
What do the server tags on RedTeam mean?
The game's server browser reads the tags RedTeam publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; sc1 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RedTeam?
On Rust Population, RedTeam is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on RedTeam?
The record holds too few of RedTeam's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 39 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does RedTeam run?
The map on RedTeam is procedural, made by the game at size 4,500 from seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RedTeam?
Nothing in RedTeam's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RedTeam run?
On Linux, RedTeam runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is RedTeam online, and how reliable is it?
Offline at the moment, RedTeam was last seen 35 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 22 September 2026.
Where is RedTeam located?
No region is published by RedTeam. Rust Population does not look up where the machine stands; it shows where the server says it is. 23.109.4.232:28015 is where it lives.
How to join
How do I join RedTeam?
Either enter client.connect 23.109.4.232:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.