Rust PopulationField survey · Rust servers
Observing 77,039 players 11,802 servers 3,777 with someone on 111 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,789habitat unknownfirst seen 13 Sep 2026

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 20h ago

100x moddedoxide

Measurements

Players now
0/ 500
0% full
7-day average
0
peak 3
Rank
#11,789
top 53%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5221:0002:0008:0013:0019:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:01 UTC25d ago 0 – running 0
Thu 1 Oct, 19:17 UTC FW27d ago 1 – 1.8 days 0
Fri 4 Sep, 23:07 UTC53d ago – – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does BATTLEFIELD 100X - WORK IN PROGRESS rank against other Rust servers?

The last seven days of player hours place BATTLEFIELD 100X - WORK IN PROGRESS at #11,789, within the top 53% of all ranked servers.

How busy is BATTLEFIELD 100X - WORK IN PROGRESS?

BATTLEFIELD 100X - WORK IN PROGRESS is offline at this count; we last saw it 20 hours ago. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 20:00 UTC, when an average of 0 players were on.

Lists and tags

What do the server tags on BATTLEFIELD 100X - WORK IN PROGRESS mean?

The game's server browser reads the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include BATTLEFIELD 100X - WORK IN PROGRESS?

On Rust Population, BATTLEFIELD 100X - WORK IN PROGRESS is filed under these lists: Rust servers with more than 10x gather, Modded Rust servers, counted and Rust battlefield servers. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Wipe notes

What does wipe day look like on BATTLEFIELD 100X - WORK IN PROGRESS?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on BATTLEFIELD 100X - WORK IN PROGRESS?

There is no next wipe to predict: BATTLEFIELD 100X - WORK IN PROGRESS wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 6 hours ago.

Settings

What are the rules and settings on BATTLEFIELD 100X - WORK IN PROGRESS?

You gather at 100x on BATTLEFIELD 100X - WORK IN PROGRESS, to judge by the name. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does BATTLEFIELD 100X - WORK IN PROGRESS run?

Rust network protocol 2635 and build 168909 on Windows is what BATTLEFIELD 100X - WORK IN PROGRESS uses. Steam updates your game automatically, but you need the same protocol to join.

Is BATTLEFIELD 100X - WORK IN PROGRESS online, and how reliable is it?

We last saw BATTLEFIELD 100X - WORK IN PROGRESS 20 hours ago, and it is offline now. It was up 64% of the time over the last 7 full days, 108 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is BATTLEFIELD 100X - WORK IN PROGRESS located?

No region is published by BATTLEFIELD 100X - WORK IN PROGRESS. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.122.246.41:28015 is where it lives.

How to join

How do I join BATTLEFIELD 100X - WORK IN PROGRESS?

Either enter client.connect 23.122.246.41:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.