No Man's Land
Offline 23.189.128.227:28015 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 17:13 UTC33d ago | 1 | – | running | 0 |
| Mon 21 Sep, 06:03 UTC38d ago | 1 | held half | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does No Man's Land rank against other Rust servers?
The last seven days of player hours place No Man's Land at #16,527, within the top 71% of all ranked servers.
How busy is No Man's Land?
No Man's Land is offline at this count; we last saw it 33 days 8 hours ago.
Lists and tags
What do the server tags on No Man's Land mean?
What the game's server browser reads from No Man's Land is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include No Man's Land?
No Man's Land appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on No Man's Land?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on No Man's Land?
Too few wipes are on record for No Man's Land to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 33 days 15 hours ago the current world was made.
Settings
Which map does No Man's Land run?
No Man's Land uses a map the game generates: procedural.
What are the rules and settings on No Man's Land?
No gather rate appears in the name of No Man's Land. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does No Man's Land run?
On Windows, No Man's Land runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is No Man's Land online, and how reliable is it?
Currently offline, No Man's Land was last seen 33 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.
Where is No Man's Land located?
Nothing published by No Man's Land states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 23.189.128.227:28015.
Getting in
How do I join No Man's Land?
Either enter client.connect 23.189.128.227:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.