|US|BunnysBoomBoomRoom|PvE|
Online NA 23.227.204.138:28265 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:05 UTC13d ago | 24 | – | running | 1 |
| Thu 1 Oct, 18:21 UTC FW27d ago | 19 | halved by day 4 | 13.9 days | 0 |
| Thu 17 Sep, 17:10 UTC41d ago | 18 | halved by day 5 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does |US|BunnysBoomBoomRoom|PvE| rank against other Rust servers?
Seven-day player hours put |US|BunnysBoomBoomRoom|PvE| at #1,266, or #187 in North America, inside the top 6% of all ranked servers.
How busy is |US|BunnysBoomBoomRoom|PvE|?
The count reads 3 players on |US|BunnysBoomBoomRoom|PvE|, which has 50 slots. We counted an average of 6 players in the past week, with 23 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 12 players.
Lists and tags
What do the server tags on |US|BunnysBoomBoomRoom|PvE| mean?
These are the tags |US|BunnysBoomBoomRoom|PvE| publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include |US|BunnysBoomBoomRoom|PvE|?
These Rust Population lists include |US|BunnysBoomBoomRoom|PvE|: Community servers, field-listed, PvE servers, counted, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on |US|BunnysBoomBoomRoom|PvE|?
Averaged over recent wipes, 20 players were counted at the busiest point. The crowd on the latest wipe peaked 32 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 4.5 when it did not hold.
What is the wipe schedule on |US|BunnysBoomBoomRoom|PvE|?
The wipe rhythm for |US|BunnysBoomBoomRoom|PvE| is every 4 weeks on Thursday at 17:05 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 13 days 22 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does |US|BunnysBoomBoomRoom|PvE| run?
The map on |US|BunnysBoomBoomRoom|PvE| is procedural, made by the game at size 4,500 from seed 508605506. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on |US|BunnysBoomBoomRoom|PvE|?
No gather rate appears in the name of |US|BunnysBoomBoomRoom|PvE|. The group limit is 8 players, which is the default. This server runs pve, no player combat. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does |US|BunnysBoomBoomRoom|PvE| run?
The setup is Rust network protocol 2635 and build 168909 on Windows for |US|BunnysBoomBoomRoom|PvE|. Your game needs the same protocol to join; Steam takes care of updating it.
Does |US|BunnysBoomBoomRoom|PvE| run smoothly?
The last 48 hours saw an average of 58 server fps, with 37 as the lowest. The entity count reached 150,053: buildings, deployables and all other objects. Up to 4,289 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is |US|BunnysBoomBoomRoom|PvE| online, and how reliable is it?
Right now, |US|BunnysBoomBoomRoom|PvE| is online. Judging by the uptime it reports, the last restart was about 23 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is |US|BunnysBoomBoomRoom|PvE| located?
By its NA tag, |US|BunnysBoomBoomRoom|PvE| says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 23.227.204.138:28265.
Getting in
How do I join |US|BunnysBoomBoomRoom|PvE|?
To connect directly, open Rust's console with F1 and type client.connect 23.227.204.138:28265; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://Pingperfect.com/.