EV LAB
Offline 23.234.82.34:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EV LAB rank against other Rust servers?
The last seven days of player hours place EV LAB at #12,823, within the top 58% of all ranked servers.
How busy is EV LAB?
We have no live count for EV LAB right now. It was last seen 21 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 23:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on EV LAB mean?
The game's server browser reads the tags EV LAB publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EV LAB?
EV LAB appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on EV LAB?
Too few wipes are on record for EV LAB to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 hours ago, that is how long the current world has stood.
Settings
Which map does EV LAB run?
A procedural map, generated by the game, is in use on EV LAB.
What are the rules and settings on EV LAB?
No gather rate appears in the name of EV LAB. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does EV LAB run?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is EV LAB online, and how reliable is it?
We last saw EV LAB 21 hours ago, and it is offline now. On 27 October 2026, Rust Population saw it for the first time.
Where is EV LAB located?
Nothing published by EV LAB states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 23.234.82.34:28015 is where it lives.
How to join
How do I join EV LAB?
To connect directly, open Rust's console with F1 and type client.connect 23.234.82.34:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.