EV LAB
Offline 23.234.83.104:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EV LAB rank against other Rust servers?
The last seven days of player hours place EV LAB at #13,106, within the top 59% of all ranked servers.
How busy is EV LAB?
EV LAB is offline at this count; we last saw it 26 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 23:00 UTC, averaging 1 players.
Tags
What do the server tags on EV LAB mean?
These are the tags EV LAB publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EV LAB?
On Rust Population, EV LAB is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on EV LAB?
Too few wipes are on record for EV LAB to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 hours ago the current world was made.
Map and rules
Which map does EV LAB run?
The map on EV LAB is procedural, made by the game.
What are the rules and settings on EV LAB?
No gather rate appears in the name of EV LAB. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does EV LAB run?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB uses. Steam updates your game automatically, but you need the same protocol to join.
Is EV LAB online, and how reliable is it?
Currently offline, EV LAB was last seen 26 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. The first sighting by Rust Population was on 27 October 2026.
Where is EV LAB located?
No region is published by EV LAB. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 23.234.83.104:28015.
How to join
How do I join EV LAB?
Either enter client.connect 23.234.83.104:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.