EV LAB
Offline 23.234.83.169:28015 checked 23h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does EV LAB rank against other Rust servers?
By player hours over the last seven days, EV LAB places at #11,550, within the top 52% of ranked servers.
How busy is EV LAB?
EV LAB is offline at this count; we last saw it 23 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. Look at the last 48 hours and 23:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on EV LAB mean?
These are the tags EV LAB publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include EV LAB?
These Rust Population lists include EV LAB: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on EV LAB?
The record holds too few of EV LAB's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 29 hours ago the current world was made.
Settings
Which map does EV LAB run?
The map on EV LAB is procedural, made by the game.
What are the rules and settings on EV LAB?
Nothing in EV LAB's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does EV LAB run?
Rust network protocol 2635 and build 168909 on Windows is what EV LAB uses. The protocol must match for you to join, and Steam updates it for you.
Is EV LAB online, and how reliable is it?
Currently offline, EV LAB was last seen 23 hours ago. The first sighting by Rust Population was on 27 October 2026.
Where is EV LAB located?
A region is not published by EV LAB. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 23.234.83.169:28015.
How to join
How do I join EV LAB?
To connect directly, open Rust's console with F1 and type client.connect 23.234.83.169:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.