EV LAB
Offline 23.234.95.95:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does EV LAB rank against other Rust servers?
Over the past week it ranks #12,381 for player hours, which puts EV LAB in the top 56% of all ranked servers.
How busy is EV LAB?
We have no live count for EV LAB right now. It was last seen 21 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on EV LAB mean?
What the game's server browser reads from EV LAB is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include EV LAB?
These Rust Population lists include EV LAB: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on EV LAB?
The record holds too few of EV LAB's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 hours ago.
Settings
What are the rules and settings on EV LAB?
The name tells you nothing about gather rates: EV LAB states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does EV LAB run?
The setup is Rust network protocol 2635 and build 168909 on Windows for EV LAB. The protocol must match for you to join, and Steam updates it for you.
Is EV LAB online, and how reliable is it?
Offline at the moment, EV LAB was last seen 21 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is EV LAB located?
A region is not published by EV LAB. The location a server claims is what Rust Population shows, not the place where the machine stands. 23.234.95.95:28015 is where it lives.
How to join
How do I join EV LAB?
To connect directly, open Rust's console with F1 and type client.connect 23.234.95.95:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.