Rusty Mo Test
Offline 24.108.216.44:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:46 UTC13d ago | 1 | – | running | 0 |
| Wed 14 Oct, 21:39 UTC13d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusty Mo Test rank against other Rust servers?
The last seven days of player hours place Rusty Mo Test at #6,243, within the top 28% of all ranked servers.
How busy is Rusty Mo Test?
Rusty Mo Test is offline at this count; we last saw it 37 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 05:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Rusty Mo Test mean?
What the game's server browser reads from Rusty Mo Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rusty Mo Test?
These Rust Population lists include Rusty Mo Test: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe notes
What does wipe day look like on Rusty Mo Test?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rusty Mo Test?
Its rhythm cannot be told yet: too few of Rusty Mo Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 13 days 1 hours ago.
Map and rules
Which map does Rusty Mo Test run?
A procedural map, generated by the game, is in use on Rusty Mo Test.
What are the rules and settings on Rusty Mo Test?
No gather rate appears in the name of Rusty Mo Test. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rusty Mo Test run?
Rust network protocol 2635 and build 168909 on Windows is what Rusty Mo Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rusty Mo Test online, and how reliable is it?
We last saw Rusty Mo Test 37 hours ago, and it is offline now. Over the last 7 full days, 28 of 168 hours were online, or 17%. The first sighting by Rust Population was on 14 October 2026.
Where is Rusty Mo Test located?
A region is not published by Rusty Mo Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 24.108.216.44:28015.
How to join
How do I join Rusty Mo Test?
Open the console with F1 in Rust and enter client.connect 24.108.216.44:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.